Wow ….your actually back ….I'm not gunna
lie man I didn't expect to see you again, I thought I really screwed last time
up, plus this place is a tip its worse than before, the Manticore got out of
its cage and the doppelganger is just taking my form and pissing about. I have
no idea what I'm doing, can you help me out? Give some creative criticisms and
helpful advice?
Ok ok, that was a real crowbar of an
entrance to the subject I wanted to discuss, but I do believe constructive
feedback on how we are doing as Dungeon masters is possibly one of the most
useful things we can do.
I'm still a relatively new to the fine art
of dungeon mastering and running a tabletop RPGs, and because of this, I have
no idea what my strengths and weaknesses are. When I first started I just tried
to pull off my best Matt Mercer/Chris Perkins/Matt Colville/my first DM/ Mark
Hulmes impression, while also going a million miles a minute, I think I did
this to try and run my players through the amazing story I had in my head , and
god damn it, they were going to play through my story!
But of course I didn't know I was doing
this , I was so nervous that it was only when I had the idea of sending out a
really short 3 question questionnaire that I finally got some feed back and
realised that this was a problem for me , I had a player who had never played
DnD before ask me if I could be more descriptive with my language or maybe
bring pictures to show what certain NPC's or monsters look like, which I now do
, I show them images from the monster manual or i'll bring out my Ipad with an
image of someone I think the NPC looks like. The truly great thing is that my
language for describing peoples appearance and the way they act has now
improved and now I almost don't need the pictures for NPC's, the monster manual
just helps to get all the details into everyone's imagination. Another player
wished there were more twists in the game that not even he was expecting
….which while being possibly one of the most unhelpful things he could have
said did make me think of my narrative writing and think a little more outside
the box for certain plot points which lead to some more unusual circumstances.
If I hadn't sent out my first questionnaire
to players I could not have been able to refine my style as a dungeon master
and while I'm still years away from full finding out what kind of DM I am, I
believe I'm well on the way.
Thanks for reading this guy, if you peeps
want to send out a questionnaire to your players here's a copy of the questions
I sent out to my players, I hope you find it useful.
Bye for now peeps!
Jack
Questionnaire
Hey guys it's time for my review again ,
I'm sending this out to everyone and everyone's responses will be kept secret
from everybody else so if you have a problem with another player nothing will
be said unless you wish it to be , please answer honestly , if there's
something I'm not doing please tell me, if you have criticism please tell me
honestly, creative Criticism will help me improve.
Firstly: are you enjoying the adventure so
far? If yes please tell me why, if not please tell me why
Secondly: do you find the story compelling?
If yes please tell me why if no please tell me why
Thirdly: do you enjoy the combat and find
it challenging? explain why yes or no
Fourthly: do you feel like you have the
freedom to make your own decisions in the game? Again explain yes or no
5: what would you like to see more of in
our game?
6: is there anything I can do to make
things better for our game?
7: is there anything that the other players
could do to make the game better?
8: is there any advice for me as your DM
that you would give me?
9: are you have fun?
10: how connected do you feel to your
character and how can help you feel more connected to them?
Thanks for answering guys I take all
feedback you guys give me, I hope you guys are enjoying our game, I send this
out to improve the game for you guys and to improve my DM skills
Thanks
Jack
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